Wizards Of The Coast
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Fournisseur: Wizards Of The CoastGet your first glimpse into the world of Dungeons & Dragons, through the masterful illustrations of Todd James. The Dungeons & Dragons Adventures Outlined coloring book features fantastical designs and shows off classic monsters from the game as seen through the eyes of world renowned artist, Todd James. Color your way through each adventure with these delightful illustrations. This coloring book features unique designs including beholders, trolls, goblins, dragons, and more. Provides hours of creativity, fun, and relaxation.Dimensions: 25,4 x 25,4 x 2,5 cm
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- €23.00
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Fournisseur: Wizards Of The CoastDragonlance: Warriors of Krynn is a cooperative game of adventure and strategy where you play heroes battling against the terrifying Dragon Army. As conflict rages around you, maneuver between battlefields and adventure locations to tip the scales of war.- Players: 3-5- Recommended age: 12 years and up- Playing time: 60-90 min - English language editionBoard game components: 1 scenario book, 1 rulebook, 6 hero figures, 7 custom dice, 1 key moment tracker, 6 hero boards, 130 plastic markers, 9 double-sided battle tiles, 22 double-sided adventure tiles, 106 tokens, 323 cards, and 1 storage tray.Please note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €88.00
- €88.00
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Fournisseur: Wizards Of The CoastThe adventures of Drizzt Do?Urden, as told in the New York Times best-selling Forgotten Realms novels by R.A. Salvatore, come to life in this thrilling board game. Take on the role of the legendary drow ranger or one of his famous adventuring companions, battle fearsome foes, and win treasure and glory.Designed for 1-5 players, this board game features multiple scenarios, challenging quests, and cooperative game play. The contents of this game can also be combined with other D&D Adventure System Cooperative Play board games, including Castle Ravenloft and Wrath of Ashardalon, to create an even more exciting experience.- Players: 1-5- Recommended age: 12 years and up- Playing time: 60 min - English language edition
- €67.00
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Fournisseur: Wizards Of The CoastHere is the ultimate record of how Dungeons & Dragons came to be. The Making of Original D&D is an extraordinary collection of rare documents that shed light on D&D's origin story. Uncover materials never released to the public, including Gary Gygax's first draft of original D&D, and early published writings such as the 1974 original D&D "white box" booklets and supplements. Each document is featured alongside insightful commentary from one of the game's foremost historians, Jon Peterson.Disclaimer:We (Wizards) recognize that some of the legacy content in this product does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudices that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.Contents:- Unearth the very first draft of original D&D, never released to the public until now. Crafted on Gygax's home typewriter, this 1973 document contains handwritten notes by both Gygax and Arneson.- Discover approximately 30 early articles and rare documents that lay the foundation for modern D&D, including unpublished correspondence between Gygax and Arneson.- Peruse a remarkable collection of magazine and fanzine articles, many of which are no longer publicly available or remain undiscovered by D&D historians and fans of classic D&D.- Flip through facsimiles of all the first printings of Original D&D, compiled in a single book for the first time in D&D's publishing history.- Explore the creation and development of the original 1974 game with insightful commentary by Jon Peterson, one of D&D's foremost historians.- Commemorate our 50th anniversary with this homage to D&D's past. We invite you to look back on D&D's history with a discerning eye as we celebrate how far D&D has come. Here's to 50 years, and 50 more!Please note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €109.00
- €109.00
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Fournisseur: Wizards Of The CoastDungeon Mayhem is a humorous D&D-themed card game for 2-4 players that is easy-to-learn, quick-to-play, and provides a family-friendly introduction to D&D classes and powers.Players pick from one of four iconic classes-Barbarian, Paladin, Rogue, and Wizard-to overwhelm and outmaneuver opponents with mechanics and abilities unique to their class.Games play out in a frenzied, draw-a-card-play-a-card format. Once a player drops from ten hit points to zero, they're out. Last player standing wins!Includes:- 4 Different 28-card Decks- 4 character reference cards- 4 hit point tracker cards- 16 damage tokens- 1 rules sheet- 1 set up box- 1 product display box
- €16.00
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Fournisseur: Wizards Of The CoastExplore a wealth of peril and personalities for the world's greatest roleplaying game.When you're just starting out in the adventuring business, it might be nice to have a leg up. It can be a big help to have access to the powerful artifacts, expertise, and jobs that Acquisitions Incorporated (Acq Inc) has to offer a new franchise. Join Omin Dran, Jim Darkmagic, and Viari like never before with the new Acquisitions Incorporated campaign book for Dungeons & Dragons!Set yourself up for success when pursuing your own fantasy-business endeavors, using all the ingredients you need to include Acquisitions Incorporated in your D&D campaign, to establish your own franchise, and take on specialized roles therein. Plus, there are always openings coming available... Just try not to think about why.- Learn everything you ever wanted to know about starting your own fantasy business as you begin your career today, as a proud member of Acquisitions Incorporated.- Acquisitions Incorporated has everything you need to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information, and more!- Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse.- Acquisitions Incorporated is a different flavor of D&D full of madcap heists and hilarious moments, and it's one of the new ways to tell fantastic D&D stories.- Includes an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore-and to strip-mine for profit.
- €60.00
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Fournisseur: Wizards Of The CoastThe greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him.Inspired by the campaigns of the hit series Critical Role, this Dungeons & Dragons adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank'Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history.Critical Role Presents: Call of the Netherdeep contains seven chapters of thrilling adventure, with storyline elements that tie into themes found in Critical Role's campaigns.Contents: - First major D&D adventure book within Critical Role's world of Exandria, taking players from levels 3-12- Multi-continental story that spans the scarred Wastes of Xhorhas, introduces the continent of Marquet, and eventually plunges players into the Netherdeep-a terrifying cross between the Far Realm and the deep ocean- Bursting with all new art depicting Exandria- Includes a poster map of Ank'Harel- Adds magic items, creatures, and introduces rival NPCs
- €57.00
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Fournisseur: Wizards Of The CoastAn anthology of 13 heist-themed adventures for the world's greatest roleplaying game.Some jobs require more than simply wielding a sword or slinging a spell. Whether it's procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.Contents:- Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist- Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign- Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives- Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists- Adventures emphasize player choice with each heist having multiple paths toward success- Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewardsPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €59.00
- €59.00
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Fournisseur: Wizards Of The CoastIn a world ravaged by war, the actions of heroes can have world-altering stakes.Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are on the march, their ranks swelled by ogres, minotaurs, and humans who seek a share of the spoils, while rumors of the return of the Dark Queen's dragons swirl among the people.Contents:- Dragonlance: Shadow of the Dragon Queen adventure for characters levels 1-11- Introduces the Dragonlance setting to 5th edition D&D with a focus on the legendary War of the Lance- Experience mass battlefield play with the option to enhance 6 encounters by playing connected scenarios in the Warriors of Krynn board game that alter the course of your adventure (board game sold in the Deluxe Edition)- Face off against the infamous death knight Lord Soth and his army of draconians- Includes character options at home in the Dragonlance setting, including the kender race, feats, backgrounds, and a subclass focused on Tower of High Sorcery magic- users- Book comes with a poster map of the continent of Ansalon and the Kalaman theater of warPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €63.00
- €63.00
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Fournisseur: Wizards Of The CoastIn a world ravaged by war, the actions of heroes can have world-altering stakes.Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are on the march, their ranks swelled by ogres, minotaurs, and humans who seek a share of the spoils, while rumors of the return of the Dark Queen's dragons swirl among the people.Contents:- Dragonlance: Shadow of the Dragon Queen adventure for characters levels 1-11- Introduces the Dragonlance setting to 5th edition D&D with a focus on the legendary War of the Lance- Experience mass battlefield play with the option to enhance 6 encounters by playing connected scenarios in the Warriors of Krynn board game that alter the course of your adventure (board game sold in the Deluxe Edition)- Face off against the infamous death knight Lord Soth and his army of draconians- Includes character options at home in the Dragonlance setting, including the kender race, feats, backgrounds, and a subclass focused on Tower of High Sorcery magic- users- Book comes with a poster map of the continent of Ansalon and the Kalaman theater of warPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €63.00
- €63.00
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Fournisseur: Wizards Of The CoastIn a world ravaged by war, the actions of heroes can have world-altering stakes.Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are on the march, their ranks swelled by ogres, minotaurs, and humans who seek a share of the spoils, while rumors of the return of the Dark Queen's dragons swirl among the people.Contents:- Dragonlance: Shadow of the Dragon Queen adventure for characters levels 1-11- Introduces the Dragonlance setting to 5th edition D&D with a focus on the legendary War of the Lance- Experience mass battlefield play with the option to enhance 6 encounters by playing connected scenarios in the Warriors of Krynn board game that alter the course of your adventure (board game sold in the Deluxe Edition)- Face off against the infamous death knight Lord Soth and his army of draconians- Includes character options at home in the Dragonlance setting, including the kender race, feats, backgrounds, and a subclass focused on Tower of High Sorcery magic- users- Book comes with a poster map of the continent of Ansalon and the Kalaman theater of warPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €63.00
- €63.00
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Fournisseur: Wizards Of The CoastIn a world ravaged by war, the actions of heroes can have world-altering stakes.Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are on the march, their ranks swelled by ogres, minotaurs, and humans who seek a share of the spoils, while rumors of the return of the Dark Queen's dragons swirl among the people.Contents:- Dragonlance: Shadow of the Dragon Queen adventure for characters levels 1-11- Introduces the Dragonlance setting to 5th edition D&D with a focus on the legendary War of the Lance- Experience mass battlefield play with the option to enhance 6 encounters by playing connected scenarios in the Warriors of Krynn board game that alter the course of your adventure (board game sold in the Deluxe Edition)- Face off against the infamous death knight Lord Soth and his army of draconians- Includes character options at home in the Dragonlance setting, including the kender race, feats, backgrounds, and a subclass focused on Tower of High Sorcery magic- users- Book comes with a poster map of the continent of Ansalon and the Kalaman theater of warPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €58.00
- €58.00
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Fournisseur: Wizards Of The CoastThis book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron-a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?- Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.- Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world's war-ravaged peoples.- Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.- Meld magic and invention to craft objects of wonder as an artificer-the first official class to be released for fifth edition D&D since the Player's Handbook.- Flesh out your characters with a new D&D game element called a group patron-a background for your whole party.- Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player's Handbook.- Confront horrific monsters born from the world's devastating wars.
- €60.00
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Fournisseur: Wizards Of The CoastMeet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god-and your guide to the mysteries of dragonkind.What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon's magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters.Contents: - Introduces gem dragons to fifth edition!- Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons- Adds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a feat- Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures-including aspects of the dragon gods, dragon minions, and more- Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction
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Fournisseur: Wizards Of The CoastUnravel the mysteries of Ravenloft in this dread adventure for the world's greatest roleplaying gameUnder raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner - and you are invited.A fantasy-horror adventure for characters levels 1-10, Curse of Strahd provides everything a Dungeon Master needs to create an exciting and memorable play experience.Format: Hardcover
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Fournisseur: Wizards Of The CoastGhosts of Saltmarsh brings classic adventures into fifth edition Dungeons & Dragons. This adventure book combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic "U" series, plus some of the best nautical adventures from the history of Dungeon Magazine: Sinister Secret of Saltmarsh, Danger at Dunwater, Salvage Operation, Isle of the Abbey, The Final Enemy, Tammeraut's Fate, The Styes.- Ghosts of Salt Marsh includes a variety of seafaring adventures, enough to take characters from level 1 to level 12.- This supplement details the port town of Saltmarsh, the perfect starting point for a nautical campaign.- Each adventure can be played individually, inserted into your ongoing game or combined into a single epic nautical campaign.
- €53.00
- €53.00
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Fournisseur: Wizards Of The CoastJourneys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D® adventures featuring challenges for character levels 1-14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?Contents: - Thirteen new stand-alone adventures spanning levels 1 to 14, each with its own set of maps- Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse- Each adventure can be set in any existing D&D campaign setting or on worlds of your own design- Introduces eleven new D&D monsters- There's a story for every adventuring party, from whimsical and light to dark and foreboding and?everything in?between
- €58.00
- €58.00
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Fournisseur: Wizards Of The CoastAn anthology of 13 heist-themed adventures for the world's greatest roleplaying game.Some jobs require more than simply wielding a sword or slinging a spell. Whether it's procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments-pursuing fabulous treasures and stopping dire threats-that crew is your characters.Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1-11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.Contents:- Book of 13 stand-alone adventures spanning levels 1-11, each focused on a single heist- Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign- Introduces the Golden Vault-a mysterious organization for which the player characters can work as heist operatives- Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists- Adventures emphasize player choice with each heist having multiple paths toward success- Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewardsPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €54.00
- €54.00
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Fournisseur: Wizards Of The CoastUnravel the mysteries of Ravenloft in this dread adventure for the world's greatest roleplaying gameUnder raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner - and you are invited.A fantasy-horror adventure for characters levels 1-10, Curse of Strahd provides everything a Dungeon Master needs to create an exciting and memorable play experience.Format: HardcoverPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €58.00
- €58.00
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Fournisseur: Wizards Of The CoastUnravel the mysteries of Ravenloft in this dread adventure for the world's greatest roleplaying gameUnder raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner - and you are invited.A fantasy-horror adventure for characters levels 1-10, Curse of Strahd provides everything a Dungeon Master needs to create an exciting and memorable play experience.Format: HardcoverPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €58.00
- €58.00
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Fournisseur: Wizards Of The CoastAn anthology of 13 heist-themed adventures for the world's greatest roleplaying game.Some jobs require more than simply wielding a sword or slinging a spell. Whether it's procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.Contents:- Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist- Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign- Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives- Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists- Adventures emphasize player choice with each heist having multiple paths toward success- Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewardsPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €59.00
- €59.00
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Fournisseur: Wizards Of The CoastAn anthology of 13 heist-themed adventures for the world's greatest roleplaying game.Some jobs require more than simply wielding a sword or slinging a spell. Whether it's procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.Contents:- Book of 13 stand-alone adventures spanning levels 1–11, each focused on a single heist- Adventures can be set in any D&D or homebrew world and can be played individually or as part of a full campaign- Introduces the Golden Vault—a mysterious organization for which the player characters can work as heist operatives- Each adventure includes a map to guide Dungeon Masters and a map to help players plan their heists- Adventures emphasize player choice with each heist having multiple paths toward success- Includes advice and detailed information for Dungeon Masters running nontraditional adventures with high risks and huge rewardsPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €59.00
- €59.00
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Fournisseur: Wizards Of The CoastPlay Dungeons & Dragons in the Magic: The Gathering world of Theros-a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends.- Rise above the common throng with supernatural gifts, abilities that give you remarkable powers that set you on the path to legend.- Explore Theros as a satyr or leonin-mythic cat-like heroes from Magic: The Gathering. Mythic Odysseys of Theros introduces these races to fifth edition D&D for the first time.- Master new powers with Magic: The Gathering-inspired subclasses like the Bard's College of Eloquence and the Paladin's Oath of Heroism.- Encounter mythic monsters, creatures whose power and renown are such that their names are truly living myths.- Wield the weapons of the gods-five signature artifacts used by Theros's deities.
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Fournisseur: Wizards Of The CoastUncover a new threat to Phandalin in this timeless dungeoneering adventure for the world's greatest roleplaying game.Phandelver and Below: The Shattered Obelisk is a high-fantasy adventure that begins in the beloved town of Phandalin as it faces unimaginable danger. Whether the heroes are newcomers to Phandalin or are returning after the acclaimed Dungeons & Dragons adventure Lost Mine of Phandelver, they discover hints of a threat lurking below the town. The heroes soon learn that the cult of a malevolent entity has set its sights on transforming Phandalin into the capital of its evil empire. To save the town from oblivion, the heroes must uncover a nefarious plot and confront the otherworldly cultists directly.Contents:- Offers new Dungeon Masters and players the opportunity to dive into their first full-fledged Dungeons & Dragons adventure.- Retains the beloved Lost Mine of Phandelver quests that unfold into a brand-new adventure with classic D&D themes and a tinge of horror.- Presents a bestiary with approximately two-dozen new creatures that showcase psionic magic, body horror, and more.- Provides a magic appendix that includes new consumable metamagic items and duergar magic.- Includes a double-sided poster map with the Phandalin region on one side and the town of Phandalin plus key encounters in the adventure on the other.Please note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €63.00
- €63.00
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Fournisseur: Wizards Of The CoastQuests from the Infinite Staircase embraces the magic of the most beloved DUNGEONS & DRAGONS adventures of all time. Your journey begins in the Infinite Staircase, a dreamlike expanse with doors leading to fantastical worlds, where you'll meet Nafas, a noble genie who fulfills wishes with the help of valiant heroes-like you! As you explore what lies beyond each door, embark on timeless adventures and make memorable moments with your party.This handpicked collection contains 6 remastered first edition adventures, complete with striking settings and a lovable cast of characters. These unforgettable quests can be run individually or as a delightful campaign that takes characters from level 1 to 13.Contents:- Rediscover 6 first edition adventures that have charmed fans for years. Uncover the ruins of an ancient kingdom, dig through the wreckage of a futuristic spaceship, and explore an enchanting fairytale garden-all in one book! These treasured tales have been carefully chosen and lovingly remastered for fifth edition.- Introduce the magic of these timeless tales into any campaign, no matter how you choose to play. Designed for maximum flexibility, adventures can be played standalone, individually dropped into an ongoing game, or run together as a cohesive campaign that takes characters from level 1 to 13.- Let your imagination soar with 3 new magic items and 6 futuristic technological devices. Take inspiration from this marvelous machinery as you infuse your campaign and characters with some classic D&D flair.- Meet over 30 memorable monsters and lovable characters on your journey through roleplaying history. From sentient androids to cosmic frog monsters, you're sure to emerge with a newfound favorite or two.- This anthology contains the following adventures: The Lost City, When a Star Falls, Beyond the Crystal Cave, Pharaoh, The Lost Caverns of Tsojcanth, and Expeditions to the Barrier Peaks.Please note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €58.00
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Fournisseur: Wizards Of The CoastThe greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks mix with mishaps and sinister plots, and it's up to you to save the day.Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University to Dungeons & Dragons, drawn from the multiverse of Magic: The Gathering. It also provides rules for creating characters who are students in one of its five colleges.Characters can explore the setting over the course of four adventures, which can be played together or on their own. Each describes an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, hidden dangers, and perhaps even romance.Contents: - Includes four brand new D&D adventures that can be played as stand-alones or woven together as a campaign from levels 1-10- Adds a new playable race-an owlin, one of the owlfolk who study at the university- Includes a bestiary of over forty magical creatures and NPCs- Experience D&D in new ways through the academic challenges, extracurricular activities and jobs, and relationships explored on campus- Includes a beautifully illustrated double-sided poster map that shows Strixhaven's campus on one side and important locations on the other- Attend an elite mage university, choose your college, and adventure your way to graduation
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Fournisseur: Wizards Of The CoastThe notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse's most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts.Vecna: Eve of Ruin is a high-stakes Dungeons & Dragons adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms and travel to Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance, and Greyhawk as they race to save existence from obliteration.A Dungeons & Dragons adventure for characters of levels 10-20.For use with the fifth edition?Player's Handbook,?Monster Manual,?and?Dungeon Master's Guide.Contents:- Dare you say his name? Fans of Stranger Things will be delighted to discover that Vecna is back - with a vengeance. This notorious D&D villain has set his sights on something more terrifying than ever: the end of existence itself.- Dungeon Masters and players alike will unlock their full potential in this epic high-level adventure, which is designed for 10th to 20th level characters. You hold the power to change the multiverse, so what are you waiting for? Legends aren't born - they're made.- Join the battle for the multiverse alongside legendary allies who you may recognize from other D&D adventures. This book includes detailed character dossiers with exclusive insight into these illustrious figures.- Journey through memorable fantasy locations during your race to save existence. From the wild space galaxies of Spelljammer to the mist-shrouded vistas of Ravenloft, your quest will carry you all over the D&D multiverse.- Take on over 30 terrifying new monsters spawning from all over the multiverse. Battling these beasts will bring you one step closer to foiling Vecna's plans and vanquishing evil, once and for all.Please note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €63.00
- €63.00
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Fournisseur: Wizards Of The CoastA wickedly whimsical adventure for the world's greatest roleplaying game.Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there's more to this magical extravaganza than meets the eye!The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.- Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild.- The adventure begins on a campaign world of the DM's choice. The Witchlight Carnival, which serves as the means by which the characters enter the Feywild, can be dropped easily into any campaign setting.- Adds two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival).- All encounters in the adventure include a non-combat option, allowing players to think and roleplay their way through the adventure if they wish.- Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek.- language: germanPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €54.00
- €54.00
- Prix unitaire
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Fournisseur: Wizards Of The CoastA wickedly whimsical adventure for the world's greatest roleplaying game.Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there's more to this magical extravaganza than meets the eye!The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.- Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild.- The adventure begins on a campaign world of the DM's choice. The Witchlight Carnival, which serves as the means by which the characters enter the Feywild, can be dropped easily into any campaign setting.- Adds two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival).- All encounters in the adventure include a non-combat option, allowing players to think and roleplay their way through the adventure if they wish.- Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek.- language: italianPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €54.00
- €54.00
- Prix unitaire
- par
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Fournisseur: Wizards Of The CoastA wickedly whimsical adventure for the world's greatest roleplaying game.Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. Its owners, Mister Witch and Mister Light, know how to put on a good show. But there's more to this magical extravaganza than meets the eye!The carnival is a gateway to a fantastic Feywild domain unlike anything found on the Material Plane. Time has not been kind to this realm, however, and dark days lie ahead unless someone can thwart the dastardly schemes of the Hourglass Coven.The Wild Beyond the Witchlight takes adventurers from the Witchlight Carnival to Prismeer, a Feywild domain of delight, and is designed for characters of levels 1-8. This book comes with a poster map that shows the carnival on one side and Prismeer on the other.- Explore the Plane of Faerie in the first official D&D adventure set primarily in the Feywild.- The adventure begins on a campaign world of the DM's choice. The Witchlight Carnival, which serves as the means by which the characters enter the Feywild, can be dropped easily into any campaign setting.- Adds two new character backgrounds: the Feylost (for characters who grew up in the Feywild) and the Witchlight Hand (for characters who work at the Witchlight Carnival).- All encounters in the adventure include a non-combat option, allowing players to think and roleplay their way through the adventure if they wish.- Classic 1980s Dungeons & Dragons characters return, including Warduke, Strongheart, and Kelek.- language: spanishPlease note that we can only ship release items on time for the release date if the net value of your release order exceeds the valid postage allowance for your destination country.
- €54.00
- €54.00
- Prix unitaire
- par